Bounding Box Node

../../../_images/modeling_geometry-nodes_geometry_bounding-box_node.png

The Bounding Box node.

The Bounding Box node creates a box with the minimum volume that encapsulates the geometry of the input. The node also can output the vector positions of the bounding dimensions.

For instanced geometry, a bounding box is computed for each instance rather than the whole geometry. To compute the bounding box of the whole geometry, you must use a Realize Instances Node.

入力

Geometry

Standard geometry input.

Properties

このノードにはプロパティがありません。

出力

Bounding Box

The resulting box that encapsulate the input geometry.

Min (最小)

The coordinates corresponding to the box's -X, -Y, -Z position values, i.e. how far the box extends in each of the negative axes directions.

Max (最大)

The coordinates corresponding to the box's +X, +Y, +Z position values, i.e. how far the box extends in each of the positive axes directions.

../../../_images/modeling_geometry-nodes_geometry_bounding-box_example.png

Bounding Box node used to create a box that encapsulates the geometry of the monkey mesh.