Blender 2.81 Manual
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화면(UI)
편집기(editor)
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
Introduction
Keyframes
Armatures
Introduction
Bones
Properties
Structure
Skinning
Posing
Lattice
Constraints
Actions
Drivers
Markers
Shape Keys
Motion Paths
물리법칙
Rendering
합성하기(compositing)
Tracking & Masking
Video Editing
Files & Data System
애드온(add-on)
고급 기능
문제 해결하기
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Blender 2.81 Manual
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Animation & Rigging
»
Armatures
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Armatures
¶
Introduction
Your First Armature
The Armature Object
Bones
Introduction
Structure
Selecting
Editing
Properties
Properties
Introduction
Skeleton
Viewport Display Panel
Bone Groups
Pose Library Panel
Structure
Chains of Bones
Skinning
Introduction
Armature Deform Parent
Posing
Introduction
Selecting
Editing
Bone Constraints
2.81
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