Clamp Node¶
![../../../_images/render_shader-nodes_converter_clamp_node.png](../../../_images/render_shader-nodes_converter_clamp_node.png)
Clamp Node.
The Clamp node clamps a value between a minimum and a maximum.
Inputs¶
- Value
- The input value to be clamped.
- Min
- The minimum value.
- Max
- The maximum value.
Outputs¶
- Result
- The input value after clamping.
Examples¶
The Voronoi Texture node outputs a value whose minimum is zero. We can use the Clamp node to clamp this value such that the minimum is 0.2.
![../../../_images/render_shader-nodes_converter_clamp_example.jpg](../../../_images/render_shader-nodes_converter_clamp_example.jpg)
Example of Clamp node.