Blender 3.1 Manual
Getting Started
화면(UI)
편집기(editor)
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
Introduction
Keyframes
Introduction
Editing
Keying Sets
Armatures
Lattice
Constraints
Actions
Drivers
Markers
Shape Keys
Motion Paths
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
Contribute Documentation
Blender 3.1 Manual
»
Animation & Rigging
»
Keyframes
Keyframes
Introduction
Visualization
Interpolation
Keyframe Types
Handles & Interpolation Mode Display
Editing
키프레임 삽입
키프레임 삭제
키프레임 지우기
키프레임 편집
예시
Keying Sets
Keying Set Panel
Active Keying Set Panel
Adding Properties
Whole Character Keying Set
3.1
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