Blender 3.4 Manual
Getting Started
블렌더에 대해서
블렌더 설치하기
블렌더 설정하기
도움말 시스템
섹션
화면(UI)
편집기(editor)
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
Introduction
Eevee
Cycles
Workbench
Cameras
Lights
Materials
Shader Nodes
Introduction
입력
Output
Shader
Texture
색깔
Vector
Bump Node
Displacement Node
Mapping Node
Normal Node
Normal Map Node
Vector Curves Node
Vector Displacement Node
Vector Rotate Node
Vector Transform Node
Converter
Group
Open Shading Language
Color Management
Freestyle
Layers & Passes
Render Output
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
참여하기
Contribute Documentation
Blender 3.4 Manual
Rendering
Shader Nodes
Vector
Vector
Bump Node
Displacement Node
Mapping Node
Normal Node
Normal Map Node
Vector Curves Node
Vector Displacement Node
Vector Rotate Node
Vector Transform Node
3.4
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