블렌더 4.4 사용설명서

Welcome to the manual for Blender, the free and open source 3D creation suite.

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Getting Started

섹션

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화면(UI)

블렌더의 패널, 위젯, 도구에 대한 소개

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편집기(editor)

Overview of the interface and functionality of all editors.

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Scenes & Objects

Objects and their organization into scenes, view layers and collections.

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모델링

Meshes, curves, metaballs, text, modeling tools, and modifiers.

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Sculpting & Painting

Sculpting, texture painting and vertex painting.

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Grease Pencil

2D drawing and animation with Grease Pencil.

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Animation & Rigging

Keyframes, drivers, constraints, armatures and shape keys.

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물리법칙

Physics simulations, particle systems and dynamic paint.

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Rendering

Rendering and shading with EEVEE, Cycles and Freestyle.

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합성하기(compositing)

Post-processing with the compositing nodes.

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Motion Tracking & Masking

Video motion tracking & masking.

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Video Editing

Video editing with the sequencer.

Assets, Files, & Data System

Data-block management and the structure of blend-files.

애드온(add-on)

Additional functionality available as add-ons.

고급 기능

파이썬 스크립트, 명령어, 애드온 만들기

문제 해결하기

Solving crashes, graphics issues and Python errors, recovering data and reporting bugs.

용어 사전

블렌더의 세계에서 쓰이는 용어들의 뜻

사용설명서 용어집(index)

사용설명서에 있는 모든 용어들

섹션

참여하기

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번역

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