|Author:||Guillaume Bouchard (Guillaum)|
Currently the script does not handle importing or exporting of normals and does not handle endianness, there is nothing in the STL specification about it.
- Forward / Up Axis
Since many applications use a different axis for 'Up', these are axis conversion for these settings, Forward and Up axes -- By mapping these to different axes you can convert rotations between applications default up and forward axes.
Blender uses Y Forward, Z Up (since the front view looks along the +Y direction). For example, it's common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed.
- Scene Unit
- Facet Normals
- Selection Only
- Apply Modifiers
- Batch Mode
Use the operator to import ASCII or binary STL-files, you can select multiple files at once. For exporting you can select multiple objects and they will be exported as a single STL-file. You can select between ASCII/binary file format (binary is more compact). You can also choose to enable or disable the modifiers during the export.