Object Info Node

../../../_images/modeling_geometry-nodes_input_object-info_node.png

Object Info Node.

The Object Info node gets information from objects. This can be useful to control parameters in the geometry node tree with an external object, either directly by using its geometry, or via its transformation properties.

An Object Info node can be added quickly by dragging an object into the node editor.

Inputs

오브젝트

Object to get the properties from.

특성

Transform Space

The transformation of the vector and geometry outputs.

Original

Output the geometry relative to the input object transform, and the location, rotation and scale relative to the world origin.

Relative

Bring the input object geometry, location, rotation and scale into the modified object, maintaining the relative position between the two objects in the scene.

Outputs

위치

Location of the object in world space.

Rotation

Rotation of the object in world space.

축척(Scale)

Scale of the object in world space.

Geometry

Geometry of the object in world space with all its modifiers applied.