Options

Reference

Mode

Sculpt Mode

Panel

Tool Shelf ‣ Options

See the Overlay & Appearance options.

Options Panel

Gravity
Factor

Setting the factor allows you to add gravity to your brush strokes, giving it a draping effect.

Orientation

Using another object, the gravity can be oriented to the set object's local Z axis, changing the direction of the gravity.

Threaded Sculpt

Takes advantage of multiple CPU processors to improve sculpting performance.

Fast Navigation

For multi-resolution models, shows low resolution while navigating in the viewport.

Use Deform Only

Limits the activated modifiers on the active object to Deform Modifiers, and Multiresolution. Constructive modifiers (like Subdivision Surface, Mirror and other) get deactivated, because they could give inaccurate results.

Show Diffuse Color

Allows the active object to show its diffuse color when sculpting.

Show Mask

The option to hide mask in the viewport. Brushes themselves are still affected by the mask, but the viewport will not display the mask.

Unified Settings
Size

Forces the brush size to be shared across brushes.

Strength

Forces the brush strength to be shared across brushes.

Color

Not used in Sculpt Mode.