.. _bpy.types.ControlFluidSettings: ************* Fluid Control ************* .. admonition:: Reference :class: refbox :Panel: :menuselection:`Physics --> Fluid` :Type: Control Using the Lattice-Boltzmann method, the fluid is controlled using particles which define local force fields and are generated automatically from either a physical simulation or a sequence of target shapes. At the same time, as much as possible of the natural fluid motion is preserved. .. youtube:: WruTNnF6Ztg Options ======= .. figure:: /images/physics_fluid_types_control_panel.png Fluid control options. Enabled Controls whether the control object contributes to the fluid system. This is useful when animating the fluid control object. Quality Higher quality result in more control particles for the fluid control object. Reverse Frames Reverses the control object's movement. Time You specify the time interval (start and end time) during which the fluid control object is active. Attraction Force Specifies the force which gets emitted by the fluid control object. Strength The strength of the force. Positive force results in attraction of the fluid, negative force in avoidance. Velocity Force If the fluid control object moves, the resulting velocity can also introduce a force to the fluid. Strength The strength of the effect. Radius The radius of the force. Examples ======== In these examples, the Fluid Control is used to control part of the fluid so that it has a certain shape (the sphere drop or the teapot drop) before it falls in the rest of the fluid: .. figure:: /images/physics_fluid_types_control_example1.jpg Falling drop. .. figure:: /images/physics_fluid_types_control_example2.jpg "Magic Fluid Control".