********************** Lamps Related Settings ********************** Here are some options closely related to light sources, without being lamps settings. Lighting Groups =============== Materials --------- .. figure:: /images/render_blender-render_lighting_lights_in-other-contexts_materials.png Light Group options for Materials. By default, materials are lit by all lamps in all visible layers, but a material (and thus all objects using that material) can be limited to a single group of lamps. This sort of control can be incredibly useful, especially in scenes with complex lighting setups. To enable this, navigate to the *Material* menu's *Options* panel and select a group of lamps in the *Light Group* field. Note that a :doc:`light group ` must be created first. If the *Exclusive* button is enabled, lights in the specified group will *only* affect objects with this material. Render Layers ------------- .. figure:: /images/render_blender-render_lighting_lights_in-other-contexts_render-layers.png Light Group options for Render Layers. There is a similar control located in the *Layer panel* of the :doc:`Render Layers ` tab. If a light group name is selected in this *Light* field, the scene will be lit exclusively by lamps in the specified group. .. seealso:: - :doc:`Lamps Introduction ` - :doc:`Shadows ` - :doc:`Materials Introduction `