.. _bpy.types.TextureNodeOutput: *********** Output Node *********** .. figure:: /images/render_blender-render_textures_nodes_types_output_output_node.png :align: right Output node. This node contains the result of the node texture. Multiple output nodes can exist in a node texture, however, only one of them is active. The active one is set in the Texture Panel in the *Output* selector. Inputs ====== Color The color data that the texture renders. Normal The normal map that the texture will output. Properties ========== File path Output ID. Outputs ======= This node has no outputs.