Properties Editor

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Properties editor top part.

The Properties Editor is used to edit data and properties for the Active Scene and the Active Object.

Tabs

The Properties editor shows several tabs, which can be chosen via the icon row in the header. The tabs are documented in their own manual sections, the links are listed below.

Scene/Render

These tabs are used to add features, and to change properties for the Active Scene.

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Scene/Render tabs.

Object & Object Data

These tabs are used to add features, and to change properties for the Active Object (and other active elements, material, curve, etc.).

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Object Data tabs.

The Object Data tabs shown depend on what type of object was selected last (the Active Object).

Main View

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The Properties Editor with the Mesh tab selected.

At the top of the each tab a list of icons explains the context in which the properties are being edited. In the example above, the mesh Cube is linked to the object Cube which is linked to the scene Scene.

By toggling the pin symbol on the left side on and off, Blender can be told to display only the selected property or to follow context.