Blender 3.1 Reference Manual
Welcome to the manual for Blender, the free and open source 3D creation suite.
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Getting Started
Sections
![_images/index_interface.jpg](_images/index_interface.jpg)
- User Interface
An introduction to Blender’s window system, widgets and tools.
![_images/index_editors.jpg](_images/index_editors.jpg)
- Editors
Overview of the interface and functionality of all editors.
![_images/index_scene.jpg](_images/index_scene.jpg)
- Scenes & Objects
Objects and their organization into scenes, view layers and collections.
![_images/index_modeling.jpg](_images/index_modeling.jpg)
- Modeling
Meshes, curves, metaballs, text, modeling tools, and modifiers.
![_images/index_painting.jpg](_images/index_painting.jpg)
- Sculpting & Painting
Sculpting, texture painting and vertex painting.
![_images/index_grease-pencil.jpg](_images/index_grease-pencil.jpg)
- Grease Pencil
2D drawing and animation with Grease Pencil.
![_images/index_animation.jpg](_images/index_animation.jpg)
- Animation & Rigging
Keyframes, drivers, constraints, armatures and shape keys.
![_images/index_physics.jpg](_images/index_physics.jpg)
- Physics
Physics simulations, particle systems and dynamic paint.
![_images/index_render.jpg](_images/index_render.jpg)
- Rendering
Rendering and shading with Eevee, Cycles and Freestyle.
![_images/index_compositing.jpg](_images/index_compositing.jpg)
- Compositing
Post-processing with the compositing nodes.
![_images/index_movie-clip.jpg](_images/index_movie-clip.jpg)
- Motion Tracking & Masking
Video motion tracking & masking.
![_images/index_sequencer.jpg](_images/index_sequencer.jpg)
- Video Editing
Video editing with the sequencer.
- Assets, Files, & Data System
Data-block management and the structure of blend-files.
- Add-ons
Additional functionality available as add-ons.
- Advanced
Python scripting, how to write add-ons and a reference for command-line arguments.
- Troubleshooting
Solving crashes, graphics issues and Python errors, recovering data and reporting bugs.
- Glossary
A list of terms and definitions used in Blender and this manual.
- Manual Index
A list of terms linked to the Glossary.
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