.. _bpy.ops.transform.tosphere: ********* To Sphere ********* .. admonition:: Reference :class: refbox :Mode: Object and Edit Modes :Menu: :menuselection:`Mesh --> Transform --> To Sphere` :Hotkey: :kbd:`Shift-Alt-S` The *To Sphere* transformation will give the selection spherical qualities. The Fig. :ref:`fig-mesh-deform-to-sphere-monkey` below shows the results of applying the *To Sphere* transformation to the monkey mesh. .. _fig-mesh-deform-to-sphere-monkey: .. figure:: /images/modeling_meshes_editing_transform_to-sphere_suzanne-spherical.png Monkey with increasing sphericity. The sequence above shows a monkey mesh with a 0, 0.25 (25%), 0.5 (50%) and 1 (100%) To Sphere transform applied. Usage ===== .. figure:: /images/modeling_meshes_editing_transform_to-sphere_operator-panel.png To Sphere Factor. Select the elements you want to operate on and activate the *To Sphere* transform tool. The *To Sphere* tool can be invoked from the :menuselection:`Mesh --> Transform --> To Sphere` menu or by pressing :kbd:`Shift-Alt-S`. The amount of sphericity given to the selection can be determined interactively by moving the mouse or by typing a number between 0 and 1. Pressing :kbd:`Return` will confirm the transformation. The confirmed transformation can be further edited by pressing :kbd:`F6` or by going into the *Tool Shelf* and altering the *Factor* slider provided that no other actions take place between the *To Sphere* transform confirmation and accessing the slider. Note that the result of the *To Sphere* transform is also dependent on the number of selected mesh elements (vertices, faces, etc.). As can be seen in the below image, the result will be smoother and more spherical when there are more mesh elements available to work with. .. figure:: /images/modeling_meshes_editing_transform_to-sphere_cubes-spherical.png To Sphere applied to cubes with different subdivision levels. In this image sequence, To Sphere was applied to the entire cube at levels of 0, 0.25 (25%), 0.5 (50%) and 1 (100%) respectively. The *To Sphere* transform will generate different results depending on the number and arrangement of elements that were selected (as shown by the below image). .. figure:: /images/modeling_meshes_editing_transform_to-sphere_other-spherical.png To Sphere applied to different selections.