Biovision Hierarchy¶
Name: | BioVision Motion Capture (BVH) format |
---|---|
Location: | |
Version: | 1.0.0 |
Blender: | 2.74 |
Category: | Import-Export |
Author: | Campbell Barton |
Usage¶
TODO.
Properties¶
Import¶
- Forward / Up Axis
Since many applications use a different axis for “Up”, there are axis conversion there settings, Forward and Up axis – By mapping these to different axis you can convert rotations between applications default up and forward axis.
Blender uses Y Forward, Z Up (since the front view looks along the +Y direction). For example, its common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed.
- Target
- TODO.
- Scale
- TODO.
- Scale FPS
- TODO.
- Update Scene FPS
- TODO.
- Update Scene Duration
- TODO.
- Loop
- TODO.
- Rotation
- TODO.
Export¶
- Scale
- TODO.
- Start/End Frame
- TODO.
- Rotation
- TODO.
- Root Translation Only
- TODO.