Volume Absorption

../../../../../_images/render_cycles_nodes_types_shaders_volume-absorption_node.png

Volume Absorption Shader.

The Volume Absorption node allows light to be absorbed as it passes through the volume. Typical usage for this node would be water and colored glass.

Inputs

Color
Color of the volume.
Density
The density of the absorption effect.

Properties

This node has no properties.

Outputs

Volume
The Volume Shader output must be plugged into the Volume Input of the Material or World output node.

Examples

../../../../../_images/render_cycles_nodes_types_shaders_volume-absorption_example.png

Example of Volume Absorption.