Magic Texture Node

../../../../../_images/render_cycles_nodes_types_textures_magic_node.png

Magic Texture Node.

The Magic Texture node is used to add a psychedelic color texture.

Inputs

Vector
Texture coordinate to sample texture at; defaults to Generated texture coordinates if the socket is left unconnected.
Scale
Scale of the texture.
Distortion
Amount of distortion.

Properties

Depth
Number of iterations.

Outputs

Color
Texture color output.
Factor
Texture intensity output.

Examples

../../../../../_images/render_cycles_nodes_types_textures_magic_example.jpg

Magic texture: Depth 10, Distortion 2.0.