Blender 2.82 Reference Manual

Welcome to the manual for Blender, the free and open source 3D creation suite.

This site can be used offline: Download the full manual (zipped HTML files).

Seções

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Interface de usuário

Uma introdução ao sistema de janelas do Blender, seus assistentes e ferramentas.

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Editores

Overview of the interface and functionality of all editors.

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Scenes & Objects

Objects and their organization into scenes, view layers and collections.

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Modelagem

Meshes, curves, metaballs, text, modeling tools, and modifiers.

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Sculpting & Painting

Sculpting, texture painting and vertex painting.

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Grease Pencil

2D drawing and animation with Grease Pencil.

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Animation & Rigging

Keyframes, drivers, constraints, armatures and shape keys.

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Físicas

Physics simulations, particle systems and dynamic paint.

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Rendering

Rendering and shading with Eevee, Cycles and Freestyle.

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Composição

Post-processing with the compositing nodes.

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Tracking & Masking

Video motion tracking & masking.

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Video Editing

Video editing with the sequencer.

Files & Data System

Data-block management and the structure of blend-files.

Add-ons

Additional functionality available as add-ons.

Avançado

Python scripting, how to write add-ons and a reference for command-line arguments.

Resolução de problemas

Solving crashes, graphics issues and Python errors, recovering data and reporting bugs.

Glossário

Uma lista de termos e definições usadas no Blender e neste manual relacionado.

Índice remissivo

Uma lista de termos vinculados ao glossário.

Envolvendo-se

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