Camadas de renderização

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O painel do nó tipo «Camadas de renderização».

This node is the starting place for getting a picture of your scene into the compositing node tree.

Inputs

Este nó não possui conectores de entrada.

Properties

Cena

Select the scene within your blend-file. The scene information taken is the raw footage (pre-compositing and pre-sequencing).

Dica

To use composited footage from another scene, it has to be rendered into a multi-layer frameset (e.g. OpenEXR) as an intermediate file store and then imported with Image input node again.

Camadas de renderização

A list of available Render Layers. The render button is a shorthand to re-render the active scene.

Saídas

Imagem

Rendered image.

Alfa

O canal alfa.

Render Passes Sockets

Depending on the Render passes that are enabled, other sockets are available. See render passes.

Z

By default the Z depth pass is enabled.