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  • Getting Started
  • Interface do usuário
  • Editors
    • 3D Viewport
    • Image Editor
    • UV Editor
      • Introdução
      • Navegação
      • Sobreposições
      • Sidebar
        • Image Tab
          • Vértices UV
          • Imagem
          • UDIM Grid
        • Tool Tab
        • Visualizar (aba)
          • Display
          • Cursor 2D
          • Annotations
          • Custom Grid
        • Scopes
      • Selecting
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    • Editor de sequências de vídeo
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    • Drivers Editor
    • Nonlinear Animation (animação não linear)
    • Editor de texto
    • Console Python
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Blender 3.1 Manual
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Sidebar

Image Tab

Vértices UV

Transform Properties Selecting UVs.

Imagem

See Configurações de imagem.

UDIM Grid

Allows you to control the grid size of UDIM tiles.

Tool Tab

Shows the settings for the active tool.

Visualizar (aba)

Display

You can set the editors display options in this panel.

../../_images/editors_uv_sidebar_display-panel.png

Display panel: With both an image and UVs selected.

Aspect Ratio

Display Aspect for this image. Does not affect rendering.

Repeat Image

Duplicate the image until it is repeated to fill the main view.

Pixel Coordinates

Display UV coordinates in pixels rather than from 0.0 to 1.0

Cursor 2D

Location X, Y

Control 2D cursor location.

Annotations

Options for the annotation tool.

Custom Grid

Displays a grid that does not depend on the zoom level to determine the number of subdivisions. The Custom Grid is useful in combination with Absolute Grid Snap to create precise incremental snapping.

Subdivisões

The number of grid units in UV that make one UV unit.

Scopes

See Scopes in the Image Editor.

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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Última actualização em 05/02/2022.

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