************ Mesh Display ************ .. admonition:: Reference :class: refbox :Mode: Edit Mode :Panel: :menuselection:`Properties region --> Mesh Display` .. figure:: /images/modeling_meshes_mesh-display_panel.png :align: right Mesh Display panel. This panel is available only in edit mode, when the object being edited is a mesh. Overlays ======== The Overlays section provides controls for highlighting parts of the mesh. Edges Toggles the option to see the selected edges highlighted. If enabled the edges that have both vertices selected will be highlighted. This only affects in vertex selection mode and when :doc:`UV Unwrapping `. Faces Defines if the selected faces will be highlighted in the :doc:`3D View `. This affects all selection modes. Creases and Bevel Weight Highlights edges marked with a crease weight for the :doc:`Subdivision Surface Modifier ` and/or a bevel weight for the :doc:`Bevel Modifier `, respectively. In both cases, the higher the weight, the brighter the highlight. Seams and Sharp Highlights edges marked as a UV seam for unwrapping and/or sharp edges for the :doc:`Edge Split Modifier `. Edge Marks and Face Marks Used by Freestyle. Show Weight Displays the vertex weights as color on the mesh (like in Weight Paint Mode) or color on the edges in wire draw mode. .. _mesh-display-normals: Normals ======= Show Displays the normals of faces and/or vertices using the toggle buttons: - Vertex normals - Vertex per face (Split Normals) - Face normals Size You can also change the length of the axis that points the direction of the normal. Show Extra ========== Numerical measures of the selected elements on screen. The :ref:`data-scenes-props-units` can be set in the Scene tab. Edge Length and Edge Angle Shows the length and angle of the selected edges. Face Area and Face Angle Show the area and angles of the selected faces.