Individual Origins

Справка

Mode:

Объектный режим и режим редактирования

Главная панель редактора:

pivot-icon Pivot Point ‣ Individual Origins

Горячая клавиша:

Точка

While the other pivot point modes transform the whole selection around one point, Individual Origins transforms each item around itself.

В объектном режиме

Each object gets transformed around its origin, which is a point that can be chosen freely and doesn’t have to be in the center. In the example below, the orange rectangle has it in a corner instead.

../../../../_images/editors_3dview_controls_pivot-point_individual-origins_rotation-around-center.png

Вращение вокруг индивидуальной точки.

The images below compare Individual Origins to Median Point (срединная точка).

../../../../_images/editors_3dview_controls_pivot-point_individual-origins_objects-rotate.png

Starting situation, rotation around Individual Origins, rotation around Median Point.

../../../../_images/editors_3dview_controls_pivot-point_individual-origins_objects-scale.png

Starting situation, scaling using Individual Origins, scaling using Median Point.

В режиме редактирования

Each selected element is transformed around its own centerpoint.

../../../../_images/editors_3dview_controls_pivot-point_individual-origins_rotation-faces.png

Starting situation, rotation around Individual Origins, rotation around Median Point.

../../../../_images/editors_3dview_controls_pivot-point_individual-origins_scale-individual-faces.png

Starting situation, scaling using Individual Origins, scaling using Median Point.

When you transform adjacent faces or edges, they are treated as a single element (meaning they don’t become disconnected).