Switch View Node#
![Switch View Node.](../../../_images/compositing_node-types_CompositorNodeSwitchView.webp)
The Switch View node combines the views (left and right) into a single Stereo 3D output. This can be useful if for example, you need to treat the view as separate images by combining each of the views.
См.также
Входы#
- Влево
Left-eye image input.
- Вправо
Right-eye image input.
Свойства#
Этот узел не содержит свойств.
Выходы#
- Image
Stereo 3D image output.
Пример#
![../../../_images/render_output_properties_stereoscopy_usage_compositor.png](../../../_images/render_output_properties_stereoscopy_usage_compositor.png)
Compositor, Backdrop and Split Viewer Node.#
The views to render are defined in the current scene views, in a similar way as you define the composite output resolution in the current scene render panel, regardless of the Image nodes resolutions or Render Layers from different scenes.