Introduction

Simplify

Reference

Menu

Scene ‣ Simplify

../../../../_images/render_cycles_settings_scene_introduction_simplify.png
Texture Limit

Automatically scales textures down so that they are no larger than the values chosen. This can help reduce computer memory resources when rendering large scenes with huge textures.

Use Camera Cull

Automatically culls objects based on the camera frustum defined by the Margin.

Use Distance Cull

Automatically culls objects based on their distance from the active camera. This is set via the Distance property.

См.также

There are also several non renderer specific settings which are documented here.