Magic

The Magic Texture node is used to add a psychedelic color texture. It can be used for «Thin Film Interference» if you set Mapping to Reflection and use a relatively high Turbulence. The RGB components are generated independently with a sine formula.

../../../../_images/render_materials_legacy-textures_types_magic_panel.png

Magic Texture panels.

Опции

Глубина (depth)

The depth of the calculation. A higher number results in a long calculation time, but also in finer details.

Турбулентность (turbulence)

The strength of the pattern.