Blender 3.2 Manual
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O Blenderju
Nameščanje Blenderja
Konfiguriranje Blenderja
Sistem pomoči
Razdelki
Uporabniški vmesnik
Editors
Scenes & Objects
Modeling
Uvod
Meshes
Uvod
Structure
Primitives
Orodja
Selecting
Editing (Urejanje)
Properties
UVs
UVs & Texture Space
Unwrapping
Orodja
Toolbar
Tipi
Rip
Grab
Relax
Pinch
Editing (Urejanje)
Workflows
Using UV Maps
Mesh Analysis
Retopology
Curves
Surfaces
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Slovarček
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Blender 3.2 Manual
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3.2
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