Blender 3.2 Manual
Polazna tačka
Uvodna reč
Instaliranje Blendera
Prilagođavanje Blendera
Pomoć i dokumentacija
Sections
Korisnički interfejs
Montažeri
3D Viewport
Introduction
Početna scena
Režimi rada
Upravljanje
Introduction
Upravljanje
Fly/Walk Navigation
Orijentacija
Perspective/Orthographic
Local View
Pogled kroz kameru
Viewpoint
View Regions
Contextual Views
3D kursor
Selecting
Elementi
Display
Toolbar
Sidebar
Viewport Render
Image Editor
UV Editor
Compositor
Texture Nodes
Geometry Node Editor
Shader Editor
Video Sequencer
Movie Clip Editor
Dope Sheet
Timeline
Graph Editor
Drivers Editor
Nonlinear Animation
Text Editor
Python Console
Info Editor
Outliner
Properties
File Browser
Asset Browser
Spreadsheet
Preferences
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Get Involved
Contribute Documentation
Blender 3.2 Manual
»
Montažeri
»
3D Viewport
»
Upravljanje
Upravljanje
Introduction
Upravljanje
Upravljanje
Orbitacija
Roll
Pan
Zoom In/Out
Zoom Region
Dolly View
Frame All
Frame Selected
Fly/Walk Navigation
Walk Navigation
Fly Navigation
Orijentacija
Perspective/Orthographic
Options
Local View
Toggle Local View
Pogled kroz kameru
Viewing the Active Camera
Setting the Active Camera
Frame Camera Bounds
Upravljanje kamerom
Viewpoint
View Regions
Clipping Region
Render Region
Contextual Views
Quad View
3.2
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