Blender 3.2 Manual
Polazna tačka
Uvodna reč
Instaliranje Blendera
Prilagođavanje Blendera
Pomoć i dokumentacija
Sections
Korisnički interfejs
Montažeri
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Introduction
Blender File
Data-Blocks
Linked Libraries
Link & Append
Proxies
Library Overrides
Asset Libraries
Media Formats
Importing & Exporting Files
Add-ons
Advanced
Troubleshooting
Glossary
Get Involved
Contribute Documentation
Blender 3.2 Manual
»
Assets, Files, & Data System
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Linked Libraries
Linked Libraries
Link & Append
Link
Append
Library Reload & Relocate
Make Local
Known Limitations
Proxies
Library Overrides
Override Hierarchies
Non-Editable Overrides
Creating an Override
Resyncing Overrides
Editing an Override
Reset Library Override
Resync Library Override Hierarchy
Resync Library Override Hierarchy Enforce
Clear Library Override Single
Clear Library Override Hierarchy
3.2
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