Introduction

Welcome to Blender! Blender is a free and open-source 3D creation suite.

With Blender, you can create 3D visualizations such as still images, 3D animations and VFX shots. You can also edit videos. It is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process.

Being a cross-platform application, Blender runs on Linux, macOS, as well as Windows systems. It also has relatively small memory and drive requirements compared to other 3D creation suites. Its interface uses OpenGL to provide a consistent experience across all supported hardware and platforms.

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Ko koristi Blender?

Blender has a wide variety of tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films.

Check out the User Stories page on the Blender website for more examples.

Ističemo

  • Blender is a fully integrated 3D content creation suite, offering a broad range of essential tools, including Modeling, Rendering, Animation & Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations.

  • It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts).

  • It has a high-quality 3D architecture, enabling fast and efficient creation workflow.

  • It boasts active community support. See blender.org/community for an extensive list of sites.

  • It has a small executable, which is optionally portable.

Nabavite najnoviju verziju Blendera ovde.

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Vizuelizacija u post-produkciji.

U Blenderu je moguće obaviti širok dijapazon zadataka, i možda ćete biti obeshrabreni kada načinite prve korake. Ako ste bar malo motivisani, i znate kako da pronađete adekvatne informacije, osnovni rad u Blenderu ćete savladati za par sati.

This manual is a good start, though it serves more as a reference. There are also many online video tutorials from specialized websites.

Iako je Blender svestran softver, ne želimo da vas ubeđujemo da je išta više od alatke. Pravi umetnici ne stvaraju remek-dela pritiskajući dugmad ili podešavajući četkice, već učeći i vežbajući na problemima anatomije, kompozicije, osvetljavanja, animacije, itd.

3D creation software such as Blender have an added technical complexity and jargon associated with the underlying technologies. Terms like UV maps, materials, shaders, meshes, and „subdivs” are the media of the digital artist, and understanding them, even broadly, will help you to use Blender to its best.

So keep reading this manual, learn the great tool that Blender is, and keep your mind open to other artistic and technological areas – and you, too, can become a great artist.