Blender 3.2 Manual
Polazna tačka
Uvodna reč
Instaliranje Blendera
Prilagođavanje Blendera
Pomoć i dokumentacija
Sections
Korisnički interfejs
Montažeri
Scenes & Objects
Modeling
Introduction
Meshes
Curves
Surfaces
Metaball
Text
Introduction
Selecting
Editing
Properties
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Get Involved
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Blender 3.2 Manual
»
Modeling
»
Text
Text
Introduction
Selecting
Editing
Text
Inserting Text
Converting to a Mesh or Curve
Assigning Materials
Properties
Shape
Texture Space
Geometry
Font
Paragraph
Text Boxes
3.2
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