Blender 3.2 Manual
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Instaliranje Blendera
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Rendering
Introduction
Eevee
Cycles
Workbench
Cameras
Lights
Materials
Shader Nodes
Introduction
Input
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Shader
Texture
Color
Bright/Contrast Node
Gamma Node
Hue Saturation Value Node
Invert Node
Light Falloff Node
Mix Node
RGB Curves Node
Vector
Converter
Group
Open Shading Language
Color Management
Freestyle
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Compositing
Motion Tracking & Masking
Video Editing
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Add-ons
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Blender 3.2 Manual
»
Rendering
»
Shader Nodes
»
Color
Color
Bright/Contrast Node
Gamma Node
Hue Saturation Value Node
Invert Node
Light Falloff Node
Mix Node
RGB Curves Node
3.2
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