Blender 3.2 Manual
Polazna tačka
Uvodna reč
Instaliranje Blendera
Prilagođavanje Blendera
Pomoć i dokumentacija
Sections
Korisnički interfejs
Montažeri
Scenes & Objects
Scenes
Objects
Introduction
Object Types
Centar objekta
Selecting
Editing
Transform
Introduction
Transform Control
Move
Rotate
Scale
Move/Scale Texture Space
Align to Transform Orientation
Randomize
Align Objects
Mirror
Clear
Apply
Magnetni režim
Duplicate
Duplicate Linked
Join
Asset
Parenting Objects
Relations
Link/Transfer Data
Shading
Rigid Body
Convert
Show/Hide
Clean Up
Delete
Properties
Alatke
Collections
View Layers
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Get Involved
Contribute Documentation
Blender 3.2 Manual
»
Scenes & Objects
»
Objects
»
Editing
»
Transform
Transform
Introduction
Transform Control
Numeric Input
Axis Locking
Precision
Move
Options
Rotate
Options
Trackball Rotation
Scale
Options
Move/Scale Texture Space
Align to Transform Orientation
Randomize
Align Objects
Options
3.2
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