Blender 3.2 Manual
Polazna tačka
Uvodna reč
Instaliranje Blendera
Prilagođavanje Blendera
Pomoć i dokumentacija
Sections
Korisnički interfejs
Montažeri
Scenes & Objects
Modeling
Sculpting & Painting
Introduction
Brush
Upravljanje
Modes
Sculpting
Introduction
Toolbar
Alatke
Tool Settings
Adaptive Sculpting
Editing
Sculpt
Mask
Face Sets
Texture Paint
Vertex Paint
Weight Paint
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Get Involved
Contribute Documentation
Blender 3.2 Manual
»
Sculpting & Painting
»
Sculpting
»
Editing
Editing
Sculpt
Show & Hide
Set Pivot
Rebuild BVH
Transfer Sculpt Mode
Mask
Brush
Editing
Display Settings
Clear Sculpt-Mask Data
Face Sets
Face Set from Masked
Face Set from Visible
Face Set from Edit Mode Selection
Initialize Face Sets
Grow/Shrink Face Sets
Expand Face Set by Topology
Expand Active Face Set
Extract Face Set
Invert Visible Face Sets
Show All Face Sets
Randomize Colors
3.2
Versions
Loading...
sr
Languages
Loading...