Smooth – Згладження

Reference – Довідка

Mode – Режим

Sculpt Mode – Режим Ліплення

Tool – Засіб

«Засобосмуга > Згладження» – Toolbar ‣ Smooth

Shortcut – Шоткат

Shift-S

Усуває нерівності на ділянці сіті у межах впливу пензля шляхом згладжування позицій вершин. The inverse of this tool is to sharpen the details in a mesh by applying a Laplacian smooth in the opposite direction.

Устави Пензля – Brush Settings

Напрям – Direction

The operation to apply to the mesh. This setting can be toggled with Ctrl while sculpting.

Smooth – Згладження

Smooths the surface of the mesh by decreasing the difference between creases and valleys.

Enhance Details

Sharpens details on the surface of the mesh by intensifying the difference between creases and valleys.

Деформація – Deformation

Deformation type that is used in the brush.

Laplacian

Smooths the surface and the volume.

Surface – Поверхня

Smooths the surface of the mesh, while preserving the volume.

Shape Preservation

How much of the original shape is preserved when smoothing. Increasing the value reduces the effect of having multiple iterations on the strength of smoothing.

Per-Vertex Displacement

How much the position of each individual vertex influences the final result. Increasing the value reduces the overall strength of smoothing.

Iterations – Ітерації

Number of smoothing iterations per brush step.

Примітка

This method works by applying regular smoothing, computing the difference between the original (blended between start of iteration and fully original based on Shape Preservation) and the smoothed mesh, smoothing these offsets, pushing vertices back using the smoothed offsets, and finally blending in the original mesh based on Per-Vertex Displacement.