Texture Mapping Modifier
The Texture Mapping Modifier change the strokes texture UV position.
Options – Опції
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Texture Mapping.
- Mode – Режим
The texture transformation will be applied to the stroke/fill or stroke UVs.
- Штрих – Stroke
- Stroke Fit Method
Selects the texture fitting method.
- Constant Length
The texture keep a consistent length along the strokes.
- Stroke Length
The texture is normalized to fit the stroke length.
- UV Offset
Moves the texture along the strokes.
- Rotation – Обертання
Rotates the points of the strokes.
Примітка
The Rotation option is limited to a range of -90 to 90 degrees.
- Scale – Масштаб
Factor for the texture scale.
- Fill – Заповнення
- Fill Rotation
Sets the texture angle.
- Offset – Зсув
Moves the texture origin.
X, Y
- Scale – Масштаб
Factor for the texture scale.
Influence – Вплив
Дивіться Фільтри Впливу – Influence Filters.
Example – Приклад
![]() Rotation: 0°. |
![]() Rotation: 45°. |
![]() Rotation: 90°. |