Шум – Noise
Модифікатор Noise використовує генератор псевдо-випадкових чисел для варіативного розподілення властивості уздовж штриха.
- Amplitude – Амплітуда
The maximum value of the noise. A higher amplitude means a less transparent (more solid) stroke.
- Period – Період
The period of the noise. This means how quickly the property value can change. A higher value means a more smoothly changing color along the stroke.
- Базис – Seed
Базис, використовуваний генератором псевдо-випадкових чисел.
- Asymmetric Thickness only
Allows the thickness to be distributed unevenly at every point. Internally, the stroke is represented as a backbone with a thickness to the right and left side. All other thickness shaders make sure that the left and right thickness values are equal. For the Noise shader however, a meaningful (and good-looking) result can be created by assigning different values to either side of the backbone.