Documentation Todo List

This page provides a list of changes that need to be made to the manual. This is a great place for new contributors to start. This page is auto-generated from any items marked with the .. todo:: tag.

It is recommended to also check the documentation workboard since this will contain larger initiatives and structured work efforts, as well as laying out priorities.

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Update image

../../_images/animation_armatures_posing_bone-constraints_inverse-kinematics_introduction_panel.png

Панель Inverse Kinematics.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/properties/introduction.rst, line 57.)

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from above.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/constraints/relationship/follow_path.rst, line 111.)

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Update image

../../_images/animation_armatures_properties_display_panel.png

The Display panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/properties/display.rst, line 11.)

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add example

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/posing/editing/flip_quats.rst, line 15.)

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Update image

../../_images/animation_armatures_posing_editing_introduction_tools.png

Pose Tools.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/posing/editing/introduction.rst, line 6.)

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Maybe update the images (color & style)

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/posing/editing/introduction.rst, line 34.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/curve_svg.rst, line 34.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 77.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 79.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 81.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 83.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 85.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 92.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 94.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 96.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 106.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 108.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 114.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 117.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 124.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 126.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 128.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 130.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 152.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 177.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 181.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 191.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 200.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 202.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 209.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 211.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 216.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 218.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 225.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 227.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 229.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 231.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 237.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 240.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 242.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 248.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 250.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/import_export/scene_fbx.rst, line 252.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/addons/system/ui_translations.rst, line 6.)

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Update images (includes outliner)

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/editing/extrude.rst, line 92.)

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Update images (includes outliner)

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/editing/extrude.rst, line 105.)

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This doesn’t seem to work as documented:

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/editing/extrude.rst, line 120.)

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Update images (includes outliner)

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/editing/extrude.rst, line 121.)

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Update images (includes outliner)

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/editing/extrude.rst, line 138.)

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Update images (includes outliner)

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/editing/fill_between_joints.rst, line 22.)

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Update images (includes outliner)

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/editing/fill_between_joints.rst, line 40.)

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Update images (includes outliner)

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/editing/fill_between_joints.rst, line 64.)

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Update images (includes outliner)

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/editing/fill_between_joints.rst, line 79.)

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Update image

../../_images/animation_armatures_bones_properties_transform_panel-edit.png

The Transform panel (Edit Mode).

../../_images/animation_armatures_bones_properties_transform_panel-pose.png

The Transform panel (Pose Mode).

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/properties/transform.rst, line 11.)

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Update image

../../_images/animation_armatures_posing_bone-constraints_inverse-kinematics_introduction_panel.png

The armature IK panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/posing/bone_constraints/inverse_kinematics/introduction.rst, line 40.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/posing/bone_constraints/inverse_kinematics/introduction.rst, line 50.)

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Update image

../../_images/animation_armatures_bones_properties_inverse-kinematics_panel.png

The bone IK panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/posing/bone_constraints/inverse_kinematics/introduction.rst, line 200.)

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  • Guidelines for wheel selecting the version to use.

  • Finalize a policy for how conflicting versions of a wheel are handled.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/advanced/extensions/python_wheels.rst, line 7.)

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Add this information.

Bone Envelope – Оболонка Кістки

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/tools/toolbar.rst, line 54.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/tools/toolbar.rst, line 59.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/armatures/bones/tools/toolbar.rst, line 70.)

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Update image

../../_images/animation_keyframes_editing_keyframe-animation-examples.png

The animation on frames 1, 50 and 100.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/animation/keyframes/editing.rst, line 114.)

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Add this information.

Compositing – Компонування

Renders the output from the compositing node setup, and then applies the Composite node tree on all images, displaying the image inputted in the Composite Output node.

Sequencer – Секвенсер

Renders the output of the Video Sequence editor, instead of the view from the 3D scene’s active camera. If the sequence contains Scene strips, these will also be rendered as part of the pipeline. If Compositing is also enabled, the Scene strip will be the output of the Compositor.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/render/output/properties/post_processing.rst, line 20.)

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Update image

../../_images/physics_rigid-body_properties_settings_panel.png

Default rigid body panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/rigid_body/properties/settings.rst, line 10.)

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Update image

../../_images/physics_rigid-body_constraints_types_point_panel-example.png

Point constraint options.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/rigid_body/constraints/types/point.rst, line 16.)

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Update image

../../_images/physics_rigid-body_constraints_types_motor_panel-example.png

Motor constraint options.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/rigid_body/constraints/types/motor.rst, line 25.)

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Update image

../../_images/physics_rigid-body_properties_collisions_panel.png

Rigid Body Collisions panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/rigid_body/properties/collisions.rst, line 10.)

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Update image

../../_images/physics_rigid-body_properties_dynamics_panel.png

Rigid Body Dynamics panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/rigid_body/properties/dynamics.rst, line 10.)

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Update image When finished, your physics panel should look like this:

../../_images/physics_soft-body_examples_physics-settings.png

The physics settings.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/soft_body/examples.rst, line 43.)

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Update image

../../_images/physics_forces_force-fields_types_wind_panel.png

UI for a Wind force field.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/wind.rst, line 19.)

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Update image

../../_images/physics_particles_hair_emission_settings.png

Hair particle system settings.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/hair/emission.rst, line 10.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/emitter/children.rst, line 60.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/emitter/children.rst, line 62.)

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Update image

../../_images/physics_forces_force-fields_types_texture_panel.png

UI for a Texture force field.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/texture.rst, line 23.)

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Update image

../../_images/physics_particles_emitter_physics_fluid_panel.png

Fluid Physics settings.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/emitter/physics/fluid.rst, line 12.)

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Update image

../../_images/physics_rigid-body_constraints_types_hinge_panel-example.png

Hinge constraint options.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/rigid_body/constraints/types/hinge.rst, line 21.)

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Update image

../../_images/physics_forces_force-fields_types_harmonic_panel.png

UI for a Harmonic force field.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/harmonic.rst, line 22.)

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Update image

../../_images/physics_particles_texture-influence_panel.png

Texture influence settings.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/texture_influence.rst, line 14.)

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Update image

../../_images/physics_forces_force-fields_types_turbulence_panel.png

UI for a Turbulence force field.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/turbulence.rst, line 19.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/emitter/render.rst, line 21.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/emitter/render.rst, line 25.)

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Update image

../../_images/physics_particles_emitter_render_path.png

The Visualization panel for Path visualization.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/emitter/render.rst, line 60.)

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Update image

../../_images/physics_forces_force-fields_types_vortex_panel.png

UI for a Vortex force field.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/vortex.rst, line 24.)

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Update image

../../_images/physics_particles_particle-system-panel_create-new.png

Adding a particle system.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/particle_system_panel.rst, line 73.)

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Update image

../../_images/physics_particles_particle-system-panel_select-type.png

Particle System Types.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/particle_system_panel.rst, line 92.)

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Update image

../../_images/physics_particles_emitter_physics_newtonian_panel.png

Newtonian Physics settings.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/emitter/physics/newtonian.rst, line 17.)

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Update image

../../_images/physics_particles_emitter_physics_keyed_panel.png

Keyed Physics settings.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/emitter/physics/keyed.rst, line 24.)

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Update image

../../_images/physics_rigid-body_constraints_types_fixed_panel-example.png

Fixed constraint options.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/rigid_body/constraints/types/fixed.rst, line 16.)

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Update image

../../_images/physics_particles_emitter_physics_boids_panel.png

Boid Physics settings.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/emitter/physics/boids.rst, line 13.)

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Update image

../../_images/physics_rigid-body_constraints_types_generic-spring_panel.png

Generic Spring constraint options.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/rigid_body/constraints/types/generic_spring.rst, line 26.)

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Update image

../../_images/physics_forces_force-fields_types_drag_panel.png

UI for a Drag force field.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/drag.rst, line 18.)

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Update image

../../_images/physics_particles_emitter_cache_settings.png

Particles Cache settings.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/emitter/cache.rst, line 15.)

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Update image

../../_images/physics_particles_emitter_emission_settings.png

Particle Emission settings.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/particles/emitter/emission.rst, line 18.)

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Update image

../../_images/physics_forces_force-fields_types_magnetic_panel.png

UI for a Magnetic force field.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/magnetic.rst, line 15.)

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Update image

../../_images/physics_forces_force-fields_types_lennard-jones_panel.png

UI for a Lennard-Jones force field.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/lennard_jones.rst, line 21.)

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Update image

../../_images/physics_forces_force-fields_types_fluid-flow_panel.png

UI for a Fluid Flow force field.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/fluid_flow.rst, line 21.)

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Update image

../../_images/physics_forces_force-fields_types_charge_panel.png

UI for a Charge force field.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/charge.rst, line 18.)

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Update image

../../_images/physics_dynamic-paint_canvas_advanced-panel.png

Canvas advanced panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/dynamic_paint/canvas.rst, line 67.)

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Update image

../../_images/physics_dynamic-paint_canvas_cache-panel.png

Canvas cache panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/dynamic_paint/canvas.rst, line 206.)

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Update image

../../_images/physics_dynamic-paint_canvas_effects-panel.png

Effects panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/dynamic_paint/canvas.rst, line 224.)

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Update image

../../_images/physics_dynamic-paint_canvas_output-panel.png

Canvas Output panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/dynamic_paint/canvas.rst, line 272.)

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Update image

../../_images/physics_forces_force-fields_types_curve-guide_panel.png

UI for a Curve Guide force field.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/curve_guide.rst, line 47.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/curve_guide.rst, line 110.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/curve_guide.rst, line 114.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/curve_guide.rst, line 121.)

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Update image

../../_images/physics_dynamic-paint_brush_source-panel.png

Paint source panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/dynamic_paint/brush.rst, line 44.)

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Update image

../../_images/physics_dynamic-paint_brush_velocity-panel.png

Velocity panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/dynamic_paint/brush.rst, line 166.)

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Update image

../../_images/physics_dynamic-paint_brush_waves-panel.png

Brush Waves panel.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/dynamic_paint/brush.rst, line 205.)

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Update image

../../_images/physics_collision_stack.png

Collision stack.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/collision.rst, line 92.)

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Update image

../../_images/physics_forces_force-fields_types_boid_panel.png

UI for a Boid force field.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/physics/forces/force_fields/types/boid.rst, line 16.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/movie_clip/tracking/clip/editing/clip.rst, line 17.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/movie_clip/tracking/clip/editing/clip.rst, line 78.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/movie_clip/masking/editing.rst, line 118.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, line 9.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, line 128.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, line 352.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, line 358.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, line 364.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, line 370.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/movie_clip/tracking/clip/editing/track.rst, line 442.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/modeling/meshes/properties/vertex_groups/vertex_groups.rst, line 42.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/modeling/meshes/editing/vertex/vertex_groups.rst, line 6.)

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Add this information.

(The original entry is located in /home/blender/git/blender-manual-v440/blender-manual.git/manual/modeling/meshes/editing/mesh/merge.rst, line 50.)