Hình Trụ -- Cylinder
The Cylinder node generates a cylinder mesh. It is similar to the Cone node but always uses the same radius for the circles at the top and bottom.
Đầu Vào
- Điểm Đỉnh
Number of vertices on the circle at the top and bottom. No geometry is generated if the number is below three.
- Số Phân Cung
Number of edges running vertically along the side of the cone. No geometry is generated if the number is below one.
- Số Phân Vòng Phủ Kín
Number of concentric rings used to fill the round faces at the top and bottom. No geometry is generated if the number is below one.
- Bán Kính
Distance of the vertices from the Z axis. If this is zero, the output will be a single line.
- Chiều/Độ Sâu
Height of the cylinder.
Tính Chất
- Kiểu Phủ Kín
How the circles at the top and bottom are filled with faces when their radius is larger than zero.
- Không
Do not fill the circles.
- Đa-Giác Nhiều Cạnh
Fill the innermost segment of the circles with a single face.
- Tam Giác
Fill the innermost segment of the circles with triangles connected to a new vertex on the Z axis.
Đầu Ra
- Khung Lưới
Standard geometry output.