Trình Biên Soạn Nút Hình Học (Geometry Node Editor)
The Geometry Node editor is used to edit a Node Group which is used by the Geometry Node Modifier. This node group can define many operations to modify an object's geometry.
A list of all Geometry Nodes is available in the modeling section.
Giao Diện (Interface)
Tiêu Đề (Header)
- Góc Nhìn (View)
Standard view menu.
- Chọn (Select)
Menu for Selecting Nodes.
- Cộng Thêm (Add)
Menu for adding new Geometry Nodes.
- Nút (Node)
Menu for Editing Nodes.
- Nhóm Nút Hình Học (Geometry Node Group)
The data-block selector can change the active node group being edited.
- Ghim [biểu tượng cái đinh ghim] (Pin [pin icon])
The pin button will keep the current geometry node group selection fixed, instead of using the Active Modifier. When a geometry node group is pinned, it will remain visible in the Geometry Node editor even when another object or modifier is selected elsewhere.
- Cây Nút Phụ Huynh (Parent Node Tree)
Jumps up a node group level, see Biên Soạn Nhóm (Edit Group) for more information.
- Bám Dính (Snapping)
Controls to control snapping when transforming nodes.
Thanh Công Cụ (Toolbar)
The Geometry Node editor has several tools to work with tools that can be accessed from the Toolbar.