Mouse Sensor¶
The Mouse Sensor detects mouse events.
Properties¶
See Sensor Common Options for common options.
The controller consist only of a list of types of mouse events.
A FALSE
pulse is given when any of these conditions ends.
- Mouse over any
- Gives a
TRUE
pulse if the mouse moves over any game object. - Mouse over
- Gives a
TRUE
pulse if the mouse moves over the owner object. - Movement
- Any movement with the mouse causes a stream of
TRUE
pulses. - Wheel Down
- Causes a stream of
TRUE
pulses as the scroll wheel of the mouse moves down. - Wheel Up
- Causes a stream of
TRUE
pulses as the scroll wheel of the mouse moves up. - Right button
- Gives a
TRUE
pulse. - Middle button
- Gives a
TRUE
pulse. - Left button
- Gives a
TRUE
pulse.
Note
There is no logic brick for specific mouse movement and reactions (such as first person camera), these have to be coded in Python.