运动模糊¶
参考
面板: |
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Blender动画默认渲染为 完全静止 的图像序列。尽管这对定格和延时动画很棒,但这不够真实,因为高速移动的物体在运动方向看起来是模糊的,不管实在电影单帧或现实世界的摄影中。
Note
如果有颗粒或其他物理系统在一个场景中的,一定要烤他们在呈现之前,否则你不可能得到正确或一致的运动。
选项¶

运动模糊采样设置。
- 位置
Controls at what point the shutter opens in relation to the current frame.
- Start on Frame
- Shutter is starting to open at the current frame.
- Center on Frame
- Shutter is fully opened at the current frame.
- End on Frame
- Shutter is fully closed at the current frame.
- Shutter (Speed)
- Time (in frames) between when the shutter is starts to open and fully closed. For example, shutter time 1.0 blurs over the length of 1 frame.
- 快门曲线
定义如何快门打开和关闭的曲线。
The X axis is time, Y values of 0 means fully closed shutter, Y values of 1 means fully opened shutter. Default mapping is set to when shutter opens and closes instantly.
- 快门类型
Creates a "rolling shutter" effect.
In real CMOS cameras the sensor is read out with scanlines and hence different scanlines are sampled at a different moment in time. This, for example, make vertical straight lines being curved when doing a horizontal camera pan.
- None
- No rolling shutter effect.
- Top-Bottom
- Renders rolling shutter from the top of the image to the bottom.
- 快门持续时间
- Controls balance between pure rolling shutter effect (if the value is zero) and pure motion blur effect (if the value is one).
Warning
An object modifier setup that changes mesh topology over time can not render deformation motion blur correctly. Deformation blur should be disabled for such objects.
常见的例子边拆,重新网格化,皮肤或消灭修饰符之前动画布尔值,defomation。
See also
Each object has its own settings to control motion blur. These options can be found in the Object tab of the Properties editor. See object setting for more information.
Example¶

Motion blur example. (blend-file)