Bool Tool¶
Introduction¶
Todo.
Activation¶
- Open Blender and go to Preferences then the Add-ons tab.
- Click Object then Bool Tool to enable the script.
Description¶
Concepts
- Brush: Is an object used as a mask for the Boolean operation.
- Canvas: Is the object that keep the Boolean Operation.
You can select any count of objects and apply all these objects to the active one as a Boolean brush. Just select the objects that you want to be a brush, select an object to set it as active and click in one of those operations:
- Auto Boolean
- Union Ctrl-NumpadPlus
- Add the selected objects to the active object.
- Difference Ctrl-NumpadMinus
- Remove the objects to the active.
- Intersection Ctrl-NumpadAsterix
- Apply a intersect operation between the selected objects and the active.
- Slice Ctrl-NumpadSlash
- Todo.
- Brush Boolean
- Union Shift-Ctrl-NumpadPlus
- Apply direct Union to an object.
- Difference Shift-Ctrl-NumpadMinus
- Apply direct Difference to an object.
- Intersection Shift-Ctrl-NumpadAsterix
- Apply direct Intersection to an object.
- Slice Shift-Ctrl-NumpadSlash
- Todo.
Preferences¶
- Fast Transformation
- When enable this option in the add-on preferences your G/R/S hotkeys will be replaced for a custom one that can handle objects visibility and boolean modifiers before and after the transform operation to give a fast transform when using boolean operations. It only works good when handling high-poly brush, if you try to use it in a low-poly brush when another high-poly brush is applied it will be slow yet since we have a bad Dependency Graph handling of that situation.
Reference
Category: | Object |
---|---|
Description: | Boolean modifier tools. |
Location: | , Shift-Ctrl-B |
File: | object_boolean_tools.py |
Author: | Vitor Balbio, Mikhail Rachinskiy, TynkaTopi, Meta-Androcto, Simon Appelt |
License: | GPL |
Note: | This add-on is bundled with Blender. |