Denoise Node¶
The Denoise node is used to denoise renders from Cycles and other ray tracing renderers. This helps to significantly reduce render time by rendering with fewer samples.
It is uses Open Image Denoise, which transforms noisy images into clean images with machine learning.
Inputs¶
- Image
- Noise image input.
- Normal
- Optional normal render pass to better preserve detail. For Cycles, it is recommended to use the Denoising Normal render pass, which is available when enabling the Denoising Data passes.
- Albedo
- Optional albedo render pass to better preserve detail. For Cycles, it is recommended to use the Denoising Albedo render pass, which is available when enabling the Denoising Data passes.
Properties¶
- HDR
- Preserve colors outside the 0 to 1 range.
Outputs¶
- Image
- Denoised image output.