阵列修改器¶
The Array modifier creates an array of copies of the base object, with each copy being offset from the previous one in any of a number of possible ways.
用于创建复杂的重复绘图。
多个阵列修改器可以同时对于物体是活动的(例如,以创建复杂的三维构造)。
选项¶
- 计数
Total number of copies.
- Material Override
在重复笔画上使用的材质编号(0使用笔画原始材料)。
Relative Offset¶
- Factor X, Y, Z
Adds a translation equal to the object's bounding box size along each axis, multiplied by a scaling factor, to the offset. X, Y and Z scaling factors can be specified.
Constant Offset¶
- Factor X, Y, Z
Adds a constant translation component to the duplicate object's offset. X, Y and Z constant components can be specified.
物体偏移¶
- Distance X, Y, Z
Adds a transformation taken from an object (relative to the current object) to the offset. It is good practice to use an empty object centered or near to the initial object.
Randomize¶
- Offset X, Y, Z
Add random offset values to the copies.
- Rotation X, Y, Z
Add random rotation values to the copies.
- Scale X, Y, Z
Add random scale values to the copies.
- Seed
Seed used by the pseudo-random number generator.
Note
The Depth Order is used in the Grease Pencil object has an influence on the strokes visualization when using the Array modifier. See Depth Order for more information.