简介¶
Nodes can be used to change an object's geometry in a more complex way than regular modifiers. To use them add a Geometry Nodes Modifier.
Node Categories¶
- 属性
Nodes for working with data stored per object element, e.g. vertex groups.
- 颜色
Nodes for modifying color data passed through color sockets.
- 几何数据(Geometry)
Nodes that can operate on different geometry types (volume, mesh).
- 输入
Nodes used mainly as input to other nodes.
- 网格
Nodes that only operate on meshes.
- 点光
Nodes that modify the object elements, e.g. vertices.
- 实用工具
Nodes with general purpose for modifying data.
- 矢量
Nodes for modifying vector quantities.