材质

材质 修改器使用从描边下当前材质上映射的给定范围中获取的新属性来更改基属性。

You can use various properties of the materials, among which many are mono-component (i.e. give B&W results). In this case for the color modifier, an optional color ramp can be used to map these gray-scale values to colored ones.

In the reverse case properties of the materials, which are multi-components (i.e. give RGB results) the mean value will be used for Alpha and Thickness modifiers.

如果与 描边 选项卡中的 "按材料拆分" 选项一起使用,则结果不会在描边上的材质之间模糊。

../../../../../../_images/render_freestyle_parameter-editor_line-style_modifiers_color_material_example.png

Material modifiers demo by T.K. (blend-file).