BioVision Motion Capture (BVH)
参考
- 类别
导入 - 导出
- 菜单
Imports or exports bvh-files or files with BioVision Hierarchical data or data of a skeleton (rig) including its animation. Useful for importing data from motion capture devices.
属性
导入
- Target 目标
The motion capture data type.
- 骨架
The bvh-file contains an animated rigged skeleton such as a walking motion capture.
- 物体
The bvh-file contains a static (not animated) mesh object such as a character model.
变换
- 比例|缩放
Factor to increase the physical size of the BVH.
- 旋转
Todo
The documentation here is incomplete, you can help by contributing.
- 向前/向上轴
由于许多应用程序使用不同的“向上”轴,因此存在转换轴向设置,向前和向上轴——通过映射不同的轴,可以转换应用程序默认向上和向前轴之间的旋转。
Blender使用Y轴向前,Z轴向上(因为前视图沿+Y轴方向看)。 例如,许多应用程序通常使用Y作为向上轴,在这种情况下,需要使用-Z轴向前,Y轴向上。
动画
- 起始帧
The start frame, in Blender, to start playback of the BVH animation.
- 缩放帧速率
Scales the frame rate from the BVH file to the scene frame rate set in Blender, otherwise each BVH frame maps directly to a frame in Blender.
- 循环
Cycles the animation playback.
- 更新场景FPS
Set the scene's frame rate to match the frame rate of the BVH file.
- 更新场景持续时间
Extend the scene's duration to match the BVH's duration.
导出
变换
- 比例|缩放
Factor to increase the physical size of the BVH.
- 旋转
TODO。
- 仅变换根部
Only write the translation animation channels for the root bone.
动画
- 开始/结束
Sets the range of animation to export to the BVH file.