波浪纹理着色器节点
波浪纹理 节点用于添加具有噪声失真的程序带或环。
输入
- 矢量
纹理坐标到样本纹理;如果接口未连接,则默认生成纹理坐标。
- 比例|缩放
Overall texture scale.
- 畸变
Amount of distortion of the wave.
- 细节
噪点畸变细节的量。
- 细节缩放
噪点畸变的缩放量。
- 粗糙度
Blend between a smoother noise pattern, and rougher with sharper peaks.
- 相位偏移
Position of the wave along the Bands Direction. This can be used as an input for more control over the distortion.
属性
- 类型
条带 或 环 状波纹。
- Bands/Rings Direction
The axis the bands or rings propagate from i.e. which axis they are perpendicular to. When using Bands a Diagonal axis is an option and when using Rings the rings can propagate outwards from a single point by using Spherical direction.
- 波浪轮廓
控制波浪形态。
- 锯状波
使用锯齿状轮廓。
- 正弦
使用标准正弦曲线轮廓。
输出
- 颜色
输出颜色纹理。
- 系数
输出纹理强度。