编辑
参考
- 模式
顶点绘制模式
- 菜单
- 设置顶点色 Shift-K
Fill the active vertex color layer with the current paint color.
- 平滑顶点色
平滑顶点之间的颜色。
- 脏旧顶点色
- 模糊强度
每次的模糊强度迭代量。
- 模糊迭代
颜色的模糊次数(值越高越模糊)。
- 高亮角度
Clamps the angle for convex areas of the mesh. Lower values increase the contrast but can result in clamping. 90 means flat, 180 means infinitely pointed.
- 脏旧角度
Clamps the angle for concave areas of the mesh. Higher values increase the contrast but can result in clamping. 90 means flat, 0 means infinitely deep.
- 仅脏旧
勾选时不计算凸面的齐整度。
- 规格化
Choose optimal contrast by effectively lowering Highlight Angle and increasing Dirt Angle automatically. Disabling Normalize allows getting consistent results across multiple objects.
- 来自权重的顶点色
Converts the active weight into grayscale vertex colors.
- 反转
RGB值反相。
- 级数
Adjust levels of vertex colors.
- 色相/饱和度/明度
Adjust vertex color HSV values.
- 亮度/对比度
Adjust vertex color brightness/contrast.