简介
Sculpting and painting use brushes to paint directly on meshes. There are several modes that use this.
雕刻: 修改网格拓扑.
Vertex Paint: Change the color of vertices in the active Color Attribute.
权重绘制: 修改活动顶点组的顶点权重。
纹理绘制: 修改活动图片纹理的像素。
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